import re import shutil import tempfile from random import choice from pathlib import Path from typing import Tuple from numpy import linspace import vapoursynth as vs from awsmfunc import ScreenGenEncoder, ScreenGen, FrameInfo, DynamicTonemap from frame_forge.exceptions import FrameForgeError from frame_forge.utils import get_working_dir, hex_to_bgr class GenerateImages: def __init__( self, source_file: Path, encode_file: Path, frames: str, image_dir: Path, indexer: str, img_lib: str, source_index_path: None | str, encode_index_path: None | str, sub_size: int, sub_alignment: int, left_crop: int, right_crop: int, top_crop: int, bottom_crop: int, adv_resize_left: float, adv_resize_right: float, adv_resize_top: float, adv_resize_bottom: float, tone_map: bool, re_sync: str, comparison_count: int, subtitle_color: str, release_sub_title: str | None, ): self.source_file = source_file self.source_node = None self.reference_source_file = None self.encode_file = encode_file self.frames = frames self.encode_node = None self.image_dir = image_dir self.indexer = indexer self.img_lib = ScreenGenEncoder(img_lib) self.source_index_path = source_index_path self.encode_index_path = encode_index_path self.sub_size = sub_size self.sub_alignment = sub_alignment self.left_crop = left_crop self.right_crop = right_crop self.top_crop = top_crop self.bottom_crop = bottom_crop self.adv_resize_left = adv_resize_left self.adv_resize_right = adv_resize_right self.adv_resize_top = adv_resize_top self.adv_resize_bottom = adv_resize_bottom self.tone_map = tone_map self.re_sync = re_sync self.comparison_count = comparison_count self.subtitle_color = subtitle_color self.release_sub_title = release_sub_title self.core = vs.core self.load_plugins() self.temp_dir: Path = None def process_images(self) -> Path: self.check_index_paths() if self.indexer == "lsmash": self.index_lsmash() elif self.indexer == "ffms2": self.index_ffms2() num_source_frames = len(self.source_node) num_encode_frames = len(self.encode_node) # ASS subtitle styles # Font Name, Font Size, Primary Color, Secondary Color, Outline Color, Back Color, Bold, # Italic, Underline, Strikeout, Scale X, Scale Y, Spacing, Angle, Border Style, Outline Width, # Shadow Depth, Alignment, Left Margin, Right Margin, Vertical Margin, Encoding # bgr color color = "&H14FF39" if self.subtitle_color: color = hex_to_bgr(self.subtitle_color) selected_sub_style = ( f"Segoe UI,{self.sub_size},{color},&H00000000,&H00000000,&H00000000," f"1,0,0,0,100,100,0,0,1,1,0,{self.sub_alignment},10,10,10,1" ) sync_sub_base = ( "Segoe UI,{size},&H31FF31&,&H00000000,&H00000000,&H00000000," "1,0,0,0,100,100,0,0,1,1,0,{pos},10,10,10,1" ) selected_sub_style_ref = sync_sub_base.format( size=str(self.sub_size + 5), pos="7" ) selected_sub_style_sync = sync_sub_base.format( size=str(self.sub_size + 5), pos="9" ) self.check_de_interlaced(num_source_frames, num_encode_frames) b_frames = None if not self.frames: b_frames = self.get_b_frames(num_source_frames) ( temp_screenshot_comparison_dir, temp_selected_dir, temp_screenshot_sync_dir, ) = self.generate_temp_folders() self.handle_crop() self.handle_resize() self.handle_hdr() vs_source_info, vs_encode_info = self.handle_subtitles(selected_sub_style) if not self.frames: self.generate_screens( b_frames, vs_source_info, vs_encode_info, temp_screenshot_comparison_dir, temp_screenshot_sync_dir, selected_sub_style_ref, selected_sub_style_sync, ) else: self.generate_exact_screens( vs_source_info, vs_encode_info, temp_screenshot_comparison_dir, ) final_folder = self.generate_final_folder() self.move_images(temp_screenshot_comparison_dir.parent, final_folder) self.clean_temp() return final_folder @staticmethod def screen_gen_callback(sg_call_back): print( str(sg_call_back).replace("ScreenGen: ", "").replace("\n", "").strip(), flush=True, ) def generate_ref_screens( self, selected_sub_style_ref, frames: list, screenshot_sync_dir ): """Generates reference frames""" for ref_frame in frames: vs_encode_ref_info = self.core.sub.Subtitle( clip=self.encode_node, text=f"Reference\nFrame: {ref_frame}", style=selected_sub_style_ref, ) ScreenGen( vs_encode_ref_info, frame_numbers=[ref_frame], fpng_compression=1, folder=screenshot_sync_dir, suffix="b_encode__%d", callback=self.screen_gen_callback, encoder=self.img_lib, ) def generate_sync_screens( self, frame_list, selected_sub_style_sync, screenshot_sync_dir ): """Generates sync frames""" for sync_frame in frame_list: vs_sync_info = self.core.sub.Subtitle( clip=self.source_node, text=f"Sync\nFrame: {sync_frame}", style=selected_sub_style_sync, ) ScreenGen( vs_sync_info, frame_numbers=[sync_frame], fpng_compression=1, folder=Path(screenshot_sync_dir), suffix="a_source__%d", callback=self.screen_gen_callback, encoder=self.img_lib, ) def generate_exact_screens( self, vs_source_info, vs_encode_info, screenshot_comparison_dir, ) -> Path: print("\nGenerating screenshots, please wait", flush=True) # generate source images ScreenGen( vs_source_info, frame_numbers=self.frames, fpng_compression=1, folder=screenshot_comparison_dir, suffix="a_source__%d", callback=self.screen_gen_callback, encoder=self.img_lib, ) # generate encode images ScreenGen( vs_encode_info, frame_numbers=self.frames, fpng_compression=1, folder=screenshot_comparison_dir, suffix="b_encode__%d", callback=self.screen_gen_callback, encoder=self.img_lib, ) print("Screen generation completed", flush=True) return screenshot_comparison_dir def generate_screens( self, b_frames, vs_source_info, vs_encode_info, screenshot_comparison_dir, screenshot_sync_dir, selected_sub_style_ref, selected_sub_style_sync, ) -> Path: print("\nGenerating screenshots, please wait", flush=True) # handle re_sync if needed sync_frames = [] if self.re_sync: get_sync_digits = re.search(r"(\d+)", self.re_sync) sync_digits = int(get_sync_digits.group(1)) if get_sync_digits else 0 for x_frames in b_frames: if self.re_sync.startswith("-"): sync_frames.append(int(x_frames) - sync_digits) else: sync_frames.append(int(x_frames) + sync_digits) else: sync_frames = b_frames # generate source images ScreenGen( vs_source_info, frame_numbers=sync_frames, fpng_compression=1, folder=screenshot_comparison_dir, suffix="a_source__%d", callback=self.screen_gen_callback, encoder=self.img_lib, ) # generate encode images ScreenGen( vs_encode_info, frame_numbers=b_frames, fpng_compression=1, folder=screenshot_comparison_dir, suffix="b_encode__%d", callback=self.screen_gen_callback, encoder=self.img_lib, ) # generate some sync frames print("\nGenerating a few sync frames", flush=True) # select two frames randomly from list get_sync_1 = choice(b_frames) remove_sync1 = b_frames.copy() remove_sync1.remove(get_sync_1) get_sync_2 = choice(remove_sync1) # sync list ref_sync_list = sorted([get_sync_1, get_sync_2]) # reference subs self.generate_ref_screens( selected_sub_style_ref, ref_sync_list, screenshot_sync_dir ) # sync subs 1 sync_subs_1 = [ref_sync_list[0] + i for i in range(-5, 6)] self.generate_sync_screens( sync_subs_1, selected_sub_style_sync, Path(Path(screenshot_sync_dir) / "sync1"), ) # sync subs 2 sync_subs_2 = [ref_sync_list[1] + i for i in range(-5, 6)] self.generate_sync_screens( sync_subs_2, selected_sub_style_sync, Path(Path(screenshot_sync_dir) / "sync2"), ) print("Screen generation completed", flush=True) return screenshot_comparison_dir def handle_subtitles(self, selected_sub_style): vs_source_info = self.core.sub.Subtitle( clip=self.source_node, text="Source", style=selected_sub_style ) vs_encode_info = FrameInfo( clip=self.encode_node, title=self.release_sub_title if self.release_sub_title else "", style=selected_sub_style, ) return vs_source_info, vs_encode_info def handle_hdr(self): if self.tone_map: self.source_node = DynamicTonemap(clip=self.source_node, libplacebo=False) self.encode_node = DynamicTonemap( clip=self.encode_node, reference=self.reference_source_file, libplacebo=False, ) def handle_resize(self): if ( self.source_node.width != self.encode_node.width and self.source_node.height != self.encode_node.height or any( [ self.adv_resize_left, self.adv_resize_right, self.adv_resize_top, self.adv_resize_bottom, ] ) ): # advanced resize offset vars advanced_resize_left = self.adv_resize_left if self.adv_resize_left else 0 advanced_resize_top = self.adv_resize_top if self.adv_resize_top else 0 advanced_resize_width = ( self.adv_resize_right if self.adv_resize_right else 0 ) advanced_resize_height = ( self.adv_resize_bottom if self.adv_resize_bottom else 0 ) # resize source to match encode for screenshots self.source_node = self.core.resize.Spline36( self.source_node, width=int(self.encode_node.width), height=int(self.encode_node.height), src_left=advanced_resize_left, src_top=advanced_resize_top, src_width=float( self.source_node.width - (advanced_resize_left + advanced_resize_width) ), src_height=float( self.source_node.height - (advanced_resize_top + advanced_resize_height) ), dither_type="error_diffusion", ) def handle_crop(self): if any([self.left_crop, self.right_crop, self.top_crop, self.bottom_crop]): self.source_node = self.core.std.Crop( self.source_node, left=self.left_crop if self.left_crop else 0, right=self.right_crop if self.right_crop else 0, top=self.top_crop if self.top_crop else 0, bottom=self.bottom_crop if self.bottom_crop else 0, ) def generate_final_folder(self) -> Path: print("\nCreating final output folder", flush=True) if self.image_dir: image_output_dir = Path(self.image_dir) else: image_output_dir = Path( Path(self.encode_file).parent / f"{Path(self.encode_file).stem}_images" ) if image_output_dir.exists(): shutil.rmtree(image_output_dir, ignore_errors=True) image_output_dir.mkdir(exist_ok=True, parents=True) print("Folder creation completed", flush=True) return image_output_dir def generate_temp_folders(self) -> Tuple[Path, Path, Path]: print("\nCreating temporary folders for images", flush=True) self.temp_dir = Path(tempfile.mkdtemp(prefix="ff_")) screenshot_comparison_dir = Path(Path(self.temp_dir) / "img_comparison") screenshot_comparison_dir.mkdir(exist_ok=True) selected_dir = Path(Path(self.temp_dir) / "img_selected") selected_dir.mkdir(exist_ok=True) screenshot_sync_dir = Path(Path(self.temp_dir) / "img_sync") screenshot_sync_dir.mkdir(exist_ok=True) Path(screenshot_sync_dir / "sync1").mkdir(exist_ok=True) Path(screenshot_sync_dir / "sync2").mkdir(exist_ok=True) print("Folder creation completed", flush=True) return screenshot_comparison_dir, selected_dir, screenshot_sync_dir def move_images(self, temp_folder: Path, output_folder: Path) -> None: print("\nMoving generated images") for sub_folder in temp_folder.iterdir(): if sub_folder.is_dir(): target_sub_folder = output_folder / sub_folder.name target_sub_folder.mkdir(parents=True, exist_ok=True) for item in sub_folder.iterdir(): target_item = target_sub_folder / item.name if item.is_dir(): shutil.move(item, target_item) else: shutil.move(item, target_sub_folder) print("Image move completed", flush=True) def clean_temp(self, status: bool = True) -> None: if status: print("\nRemoving temp folder") shutil.rmtree(self.temp_dir, ignore_errors=True) if status: print("Temp folder removal completed") def get_b_frames(self, num_source_frames): print( f"\nGenerating {self.comparison_count} 'B' frames for " "comparison images", flush=True, ) b_frames = list( linspace( int(num_source_frames * 0.15), int(num_source_frames * 0.75), int(self.comparison_count), ).astype(int) ) try: for i, frame in enumerate(b_frames): while ( self.encode_node.get_frame(frame).props["_PictType"].decode() != "B" ): frame += 1 b_frames[i] = frame except ValueError: raise FrameForgeError( "Error! Your encode file is likely an incomplete or corrupted encode" ) print(f"Finished generating {self.comparison_count} 'B' frames", flush=True) return b_frames def check_de_interlaced(self, num_source_frames, num_encode_frames): print("\nChecking if encode has been de-interlaced", flush=True) try: source_fps = float(self.source_node.fps) encode_fps = float(self.encode_node.fps) if source_fps != encode_fps: if num_source_frames == num_encode_frames: self.source_node = self.core.std.AssumeFPS( self.source_node, fpsnum=self.encode_node.fps.numerator, fpsden=self.encode_node.fps.denominator, ) print( "Adjusting source fps to match the encode using AssumeFPS() on the source", flush=True, ) else: even_frames_for = "" if num_source_frames != num_encode_frames: file_differences = float(num_source_frames / num_encode_frames) if file_differences > 1.01: even_frames_for = "source" self.source_node = self.core.std.SelectEvery( self.source_node, cycle=2, offsets=0 ) elif file_differences < 0.99: even_frames_for = "encode" self.encode_node = self.core.std.SelectEvery( self.encode_node, cycle=2, offsets=0 ) print( f"Source: FPS={source_fps} Frames={num_source_frames}\n" f"Encode: FPS={encode_fps} Frames={num_encode_frames}\n" "Source vs Encode appears to be different, we're going to assume encode has been" f" de-interlaced, automatically generating even frames for {even_frames_for}", flush=True, ) else: print("No de-interlacing detected", flush=True) except ValueError: print( "There was an error while detecting source or encode fps, attempting to continue", flush=True, ) def _index_source_lsmash(self): print("Indexing source", flush=True) # if index is found in the StaxRip temp working directory, attempt to use it if ( Path(str(Path(self.source_file).with_suffix("")) + "_temp/").is_dir() and Path( str(Path(self.source_file).with_suffix("")) + "_temp/temp.lwi" ).is_file() ): print("Index found in StaxRip temp, attempting to use", flush=True) lwi_cache_path = Path( str(Path(self.source_file).with_suffix("")) + "_temp/temp.lwi" ) elif self.source_index_path.exists(): print("Index found, attempting to use", flush=True) lwi_cache_path = self.source_index_path # if no existing index is found index source file else: lwi_cache_path = Path(Path(self.source_file).with_suffix(".lwi")) try: self.source_node = self.core.lsmas.LWLibavSource( source=self.source_file, cachefile=lwi_cache_path ) self.reference_source_file = self.core.lsmas.LWLibavSource( source=self.source_file, cachefile=lwi_cache_path ) print("Using existing index", flush=True) except vs.Error: print("L-Smash version miss-match, indexing source again", flush=True) self.source_node = self.core.lsmas.LWLibavSource(self.source_file) self.reference_source_file = self.core.lsmas.LWLibavSource(self.source_file) print("Source index completed", flush=True) def _index_encode_lsmash(self): print("\nIndexing encode", flush=True) if self.encode_index_path: cache_path_enc = self.encode_index_path else: cache_path_enc = Path(Path(self.encode_file).with_suffix(".lwi")) try: self.encode_node = self.core.lsmas.LWLibavSource( self.encode_file, cachefile=cache_path_enc ) except vs.Error: cache_path_enc.unlink(missing_ok=True) self.encode_node = self.core.lsmas.LWLibavSource( self.encode_file, cachefile=cache_path_enc ) print("Encode index completed", flush=True) def index_lsmash(self): """Index source/encode with lsmash""" self._index_source_lsmash() self._index_encode_lsmash() def _index_source_ffms2(self): print("Indexing source", flush=True) # if index is found in the StaxRip temp working directory, attempt to use it if ( Path(str(Path(self.source_file).with_suffix("")) + "_temp/").is_dir() and Path( str(Path(self.source_file).with_suffix("")) + "_temp/temp.ffindex" ).is_file() ): print("Index found in StaxRip temp, attempting to use", flush=True) ffindex_cache_path = Path( str(Path(self.source_file).with_suffix("")) + "_temp/temp.ffindex" ) elif self.source_index_path.exists(): print("Index found, attempting to use", flush=True) ffindex_cache_path = self.source_index_path # if no existing index is found index source file else: ffindex_cache_path = Path(Path(self.source_file).with_suffix(".ffindex")) print( "FFMS2 library doesn't allow progress, please wait while the index is completed", flush=True, ) try: self.source_node = self.core.ffms2.Source( self.source_file, cachefile=ffindex_cache_path ) self.reference_source_file = self.core.ffms2.Source( self.source_file, cachefile=ffindex_cache_path ) except vs.Error: Path(self.source_file).with_suffix(".ffindex").unlink(missing_ok=True) print( "FFMS2 library doesn't allow progress, please wait while the index is completed", flush=True, ) self.source_node = self.core.ffms2.Source( self.source_file, cachefile=ffindex_cache_path ) self.reference_source_file = self.core.ffms2.Source( self.source_file, cachefile=ffindex_cache_path ) print("Source index completed", flush=True) def _index_encode_ffms2(self): print("\nIndexing encode", flush=True) if self.encode_index_path: cache_path_enc = self.encode_index_path else: cache_path_enc = Path(str(self.encode_file) + ".ffindex") try: self.encode_node = self.core.ffms2.Source( self.encode_file, cachefile=cache_path_enc ) except vs.Error: cache_path_enc.unlink(missing_ok=True) self.encode_node = self.core.ffms2.Source( self.encode_file, cachefile=cache_path_enc ) print("Encode index completed", flush=True) def index_ffms2(self): """Index source/encode with ffms2""" self._index_source_ffms2() self._index_encode_ffms2() def load_plugins(self): plugin_path = get_working_dir() / "img_plugins" if not plugin_path.is_dir() and not plugin_path.exists(): raise FrameForgeError("Can not detect plugin directory") else: for plugin in plugin_path.glob("*.dll"): self.core.std.LoadPlugin(Path(plugin).resolve()) def check_index_paths(self): indexer_ext = ".lwi" if self.indexer == "lsmash" else ".ffindex" if not self.source_index_path or not Path(self.source_index_path).exists(): source_path_obj = Path(self.source_file) self.source_index_path = source_path_obj.parent / Path( f"{source_path_obj.stem}{indexer_ext}" ) else: self.source_index_path = Path(self.source_index_path) if not self.encode_index_path or not Path(self.encode_index_path).exists(): encode_path_obj = Path(self.source_file) self.encode_index_path = encode_path_obj.parent / Path( f"{encode_path_obj.stem}{indexer_ext}" ) else: self.encode_index_path = Path(self.encode_index_path)